Donkey Kong Junior
This game suffered from the same problem that it's father did- namely, it
sucks. Maybe Coleco felt that we'd get a better program if we could get
it from the monkey's perspective- so they rounded up some chimps to code
it. Anyways, Mario caught Donkey Kong Sr. and locked him in a cage.
You're Jr., and it's your goal to free pop. You climb up some ...vines?
and avoid some scary looking objects- then you move onto another horribly
designed level. Great game, terrible translation.