Well, it's a bowling game endorsed by the PBA! You're shown a screen of
your bowler, and you move him left or right, then throw the ball down the
lane, towards some clunky pins. Like real bowling, but not nearly as fun.
If you're this hard up for some bowling action, you need serious help.
Manufacturer: Mattel, 1980.
- Numbers 5 and 6 select which game to play- bowling or spares.
- Use 0-10 for lane speed- 0 is slowest, 10 is fastest.
- Ball weights:0 is a 7 pound ball, 9 is a 16 pound ball, with 1 lb increments between.
- Bowler hand- 8 for lefthanded, 9 for right.
- Pick up the ball by pressing the Disc.
- Use the buttons on the LEFT SIDE of your hand controller to position
bowler at starting line.
- Now press the LOWER RIGHT side button. IMPORTANT: ONCE
YOU'VE DEPRESSED THIS BUTTON, KEEP PRESSING IT, UNTIL YOU
ARE READY TO RELEASE THE BALL. Watch the white "spotter ball",
which sweeps repeatedly across the alley. It indicates the spot
your ball will cross, approximately 1/3rd the distance to the head
- When the "spotter ball" reaches the location you want your
ball to cross, release the lower right button. Your
bowler will start to move toward the foul line to release the
- Before the ball leaves your bowlers hand, set the
amount of curve by pressing one spot on the edge of the
Direction Disc. You might want to press the Disc more than once,
to adjust the amount of curve. Each time you do, you will hear a
click. The computer just uses the last curve amount you indicate
just before the bowler reaches the foul line. [Pressing the disc
to 3 o' clock results in a straight throw, with increasing curve
being added to the ball in a counter-clockwise fashion, with 6 o'
clock being maximum curve. From 3 to 6 clockwise results in a
slight reverse curve.]
IF YOU DON'T PRESS THE DIRECTION DISC while the bowler is making
his approach to the foul line, the computer will put in a random
curve (or straight ball) for you. If you let the computer decide
how much curve to put on the ball, your roll could go slightly to
the left or right. If you releasethe ball so it goes over
the middle spotting arrow and then you don't press the Disc,
you'll probably knock down some pins, but how many will depend on
luck. TO GET HIGH BOWLING SCORES, YOU SHOULD CONTROL THE
- This step is completely optional, and should be used only
when you want a very sharp breaking curve when the ball is at the
far end of the alley: After your bowler has started the
approach, and after the figures arm has begun its
downward swing, press the upper right button on the controller:
LOFT. In the brief tiem span etween the descent of your bowler's
arm and ball release, the later you press the LOFT button,
the more pronounced the final curve of the ball will be.